staging.inyokaproject.org

StuntRally startet nicht

Status: Ungelöst | Ubuntu-Version: Ubuntu 18.04 (Bionic Beaver)
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mks210

Anmeldungsdatum:
3. Februar 2017

Beiträge: Zähle...

Hi,

ich habe StuntRally wie unter https://wiki.ubuntuusers.de/Spiele/Stunt_Rally/ beschrieben installiert. Die zu auszuführende Datei heißt stuntrally. Wenn ich die Datei doppelklicke wird sie im Texteditor geöffnet. In der Anleitung steht "Nach dem Entpacken[1] des Archivs kann das Spiel mit stuntrally bzw. der Streckeneditor mit sr-editor gestartet[2] werden." Was soll ich genau tun?

Ich habe versuchsweise mal die Datei in stuntrally.sh umbenannt und im Terminal geöffnet, leider auch ohne Effekt. Ausgabe war:

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konstantin@kosmos:~/StuntRally$ sh stuntrally.sh 
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
ArchiveFactory for archive type EmbeddedZip registered.
DDS codec registering
FreeImage version: 3.15.1
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
*-*-* OGRE Initialising
*-*-* Version 1.9.0 (Ghadamon)
::: Time Init main:   3 ms
System: Linux
Paths info
-------------------------
Ogre plugin:  /home/konstantin/StuntRally/lib/64
Data:         /home/konstantin/StuntRally/bin/data
Home:         /home/konstantin
User cfg,log: /home/konstantin/.config/stuntrally
User data:    /home/konstantin/.local/share/stuntrally
Cache:        /home/konstantin/.cache/stuntrally
-------------------------
@  ---- Sound devices ----
@  PulseAudio Default
@  Eingebautes Tongerät Analog Stereo via PulseAudio
@  ALSA Default
@  HDA Intel PCH [CX20753/4 Analog] (hw:0,0) via ALSA
@  HDA Intel PCH [HDMI 0] (hw:0,3) via ALSA
@  HDA Intel PCH [HDMI 1] (hw:0,7) via ALSA
@  HDA Intel PCH [HDMI 2] (hw:0,8) via ALSA
@  HDA Intel PCH [HDMI 3] (hw:0,9) via ALSA
@  HDA Intel PCH [HDMI 4] (hw:0,10) via ALSA
@  No Output
@  EFX extension found.
@ @  ---- SoundManager Info ----
@  vendor: OpenAL Community
@  version: 1.1 ALSOFT 1.13
@  renderer: OpenAL Soft
@  extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
@  Aux Sends per Source: 4
@  SoundScript: Sound Manager started with 0 sources
@  SoundScript: Parsing
@  SoundScript: Parsed: 44 templates.
::: Time Sounds:   9 ms
@  Sound init ok.
*** start setup ***
Loading library /home/konstantin/StuntRally/lib/64/RenderSystem_GL
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
libGL error: unable to load driver: i965_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: i965
libGL error: unable to load driver: i965_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: i965
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
Plugin successfully installed
Loading library /home/konstantin/StuntRally/lib/64/Plugin_ParticleFX
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Added resource location '/home/konstantin/StuntRally/bin/data/loading' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/fonts' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/gui' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/hud' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/materials2' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/road' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/grass' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/skies' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/terrain' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/trees-old' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/trees' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/trees2' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/particles' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/objects' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/objects0' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/objectsC' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/tracks/_previews' of type 'FileSystem' to resource group 'General'
Added resource location '/home/konstantin/StuntRally/bin/data/cars/_previews' of type 'FileSystem' to resource group 'General'
CPU Identifier & Features
-------------------------
 *   CPU ID: GenuineIntel: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
 *      SSE: yes
 *     SSE2: yes
 *     SSE3: yes
 *      MMX: yes
 *   MMXEXT: yes
 *    3DNOW: no
 * 3DNOWEXT: no
 *     CMOV: yes
 *      TSC: yes
 *      FPU: yes
 *      PRO: yes
 *       HT: no
-------------------------
******************************
*** Starting GLX Subsystem ***
******************************
Registering ResourceManager for type Texture
Segmentation fault (core dumped)
konstantin@kosmos:~/StuntRally$

Was mache ich falsch?

Danke für Hinweise!

archy

Anmeldungsdatum:
24. November 2009

Beiträge: Zähle...

hallo,

nicht umbenennen, sondern ausführbar machen.

rechter Mausklick → Eigenschaften → Berechtigung → Haken bei "Ausführbar" setzen. Abspeichern

Am Besten in Konsole in das Spielverzeichnis wechseln und dort "stuntrally" aufrufen, dann siehst du etwaige Fehlermeldungen.

gruß

archy

Mankind75 Team-Icon

Lokalisierungsteam
Avatar von Mankind75

Anmeldungsdatum:
4. Juni 2007

Beiträge: 3374

Startet bei mir auch nicht. In der 64-Bit-Version ist die Datei "stuntrally" auch gleich ausführbar.

./stuntrally 
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
ArchiveFactory for archive type EmbeddedZip registered.
DDS codec registering
FreeImage version: 3.15.1
This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,sti
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
*-*-* OGRE Initialising
*-*-* Version 1.9.0 (Ghadamon)
::: Time Init main:  28 ms
System: Linux
Paths info
-------------------------
Ogre plugin:  /home/mwagner/Downloads/StuntRally-2.6-linux64/lib/64
Data:         /home/mwagner/Downloads/StuntRally-2.6-linux64/bin/data
Home:         /home/mwagner
User cfg,log: /home/mwagner/.config/stuntrally
User data:    /home/mwagner/.local/share/stuntrally
Cache:        /home/mwagner/.cache/stuntrally
-------------------------
@  ---- Sound devices ----
No protocol specified
@  PulseAudio Default
@  Internes Audio Digital Stereo (IEC958) via PulseAudio
@  ALSA Default
@  HDA ATI HDMI [HDMI 0] (hw:0,3) via ALSA
@  HDA ATI HDMI [HDMI 1] (hw:0,7) via ALSA
@  HD-Audio Generic [ALC887-VD Analog] (hw:1,0) via ALSA
@  HD-Audio Generic [ALC887-VD Digital] (hw:1,1) via ALSA
@  No Output
No protocol specified
@  EFX extension found.
@ @  ---- SoundManager Info ----
@  vendor: OpenAL Community
@  version: 1.1 ALSOFT 1.13
@  renderer: OpenAL Soft
@  extensions: AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
@  Aux Sends per Source: 4
@  SoundScript: Sound Manager started with 0 sources
@  SoundScript: Parsing
@  SoundScript: Parsed: 44 templates.
::: Time Sounds:  54 ms
@  Sound init ok.
*** start setup ***
Loading library /home/mwagner/Downloads/StuntRally-2.6-linux64/lib/64/RenderSystem_GL
./stuntrally: Zeile 31: 16152 Speicherzugriffsfehler  (Speicherabzug geschrieben) "$BINPATH/stuntrally_x86_64" $*

Edit: Problematik scheint in diesem Falle bekannt zu sein. Im Forum stand aber auch etwas davon, dass die Entwicklung des Spiels beendet wurde.

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